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Loyalists

Quest Academy #6 / 7
by Brian J. Nordon
Loyalists (Quest Academy #6) by Brian J. Nordon
⧗ 9.76 / 12
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Preventing the calamity should have fixed everything...

After proving themselves on the battlefield, Salvatore and the Mythic Guild have debuted as a force worth watching. Unfortunately, recognition comes with greater expectations and the exclusive contracts now being offered are far beyond what the guild can handle alone.

To have any chance of success, Sal will need to recruit new members, forge unlikely alliances, and navigate the dangerous negotiations about how his Mythic-Grade technologies are used.

Fighting alongside famed Heroes during the demonic invasion should have been a decisive victory. Instead, Sal witnessed firsthand the true cost of a war that never ends. Haven may have survived, but the damage runs far deeper than a ruined city.

Tensions are rising across multiple districts mired in routine devastation. The Hunters Bureau faces growing outrage for its complacency as strategic resources start vanishing. Corruption festers around the Darwin Cruises and whispers are spreading that the demonic invasion was orchestrated.

The Bastion Loyalists are making their move.

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Release date: June 26, 2026

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Brian J. Nordon

Brian J. Nordon

Brian J. Nordon didn’t set out to be a LitRPG author—at least not at first. But somewhere between his quiet hometown of Dundalk, Ireland and the sprawling universes of online role-playing games, a story took root and refused to let go. What started as a creative experiment on Royal Road quickly became something more. Wildcards: The Dread Pirate, his debut, cracked the site’s top ten rankings and sparked a small but passionate following.

That early success didn’t come without its share of stumbles. Brian’s path has been shaped as much by trial and error as by imagination. He’s candid about learning the craft in public—testing ideas, absorbing reader feedback, and constantly rewriting his internal rulebook. It was during one of those reflective moments that Quest Academy was born—not as a project to chase popularity, but as a story written for himself, one that finally captured everything he wanted to say about power, identity, and world-building.

Read more ...

Unlike many fantasy writers, Brian doesn’t just play in virtual worlds—he helps build them. By day, he works in Dublin as a recruiter for a major video game company, collaborating with the same kinds of creatives who inspire his fiction. That immersion in gaming culture gives his writing an edge: sharp mechanics, believable systems, and characters who feel like they’ve lived in their worlds long before readers arrive.

Now published by The Legion, Quest Academy marks Brian’s first foray into traditional publishing—and he’s owning it with his real name on the cover. Grounded yet inventive, his writing appeals to fans of LitRPG who crave more than just stats and battles; it’s about choice, consequence, and what it really means to level up.

He still dreams of travel, maybe even getting a dog someday—but for now, he’s content to explore vast digital landscapes and invite readers along for the ride.

Quest Academy

There’s something off about the elite training ground known as Quest Academy—and it’s not just the dungeon runs, leveling systems, or stat-boosting artifacts. It’s the way the walls seem to shift when no one’s looking. The way success is measured not just in XP, but in survival.

In this immersive LitRPG series, what starts as a fresh chance at power quickly spirals into something far more dangerous. The protagonist isn’t your standard wide-eyed initiate. He’s flawed, self-aware, and just savvy enough to know that the rules of this game are rigged—and that someone, somewhere, is always watching.

Read more ...

From the very first page, the world feels lived-in: its mechanics finely tuned, its lore steeped in mystery, and its characters navigating more than just quests—they’re chasing redemption, identity, and sometimes, the truth beneath the interface. The tone balances sharp wit with slow-burning tension, pulling readers into a system that punishes weakness and rewards only the clever—or the cruel.

Built with the kind of care that only comes from deep roots in gaming culture, this story doesn’t just mimic game logic—it breathes it. Every challenge, every upgrade, every faction war feels like part of a bigger design that dares the reader to keep up. If you’ve ever craved a progression fantasy that questions the very nature of power, this series quietly redefines what that journey can look like.

Welcome to Quest Academy. Check your assumptions at the door.


Quest Academy consists of six books and series is set to expand with the upcoming release of one more book. The current recommended reading order for the series is provided below.

Silvers (Quest Academy #1)
★ 9.66 / 3
Scavengers (Quest Academy #2)
★ 10.00 / 2
Saviors (Quest Academy #3)
★ 10.00 / 4
Legacies (Quest Academy #4)
★ 10.00 / 5
Legions (Quest Academy #5)
★ 8.00 / 1
Loyalists (Quest Academy #6)
⧗ 9.76 / 12
Quest Academy Book 7 (Quest Academy #7)
⧗ 8.00 / 1


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